Whenever a city has a general inside of it, they act as the governor of that city. Here you could currently see the army of which garrison is in it. In cities, you can construct advancements, and recruit units towards your army. Next log will be about construction, then recruitment, before we focus on rebellions.
This log’s infdev screenshot is after turn 150, so that’s why you may see Adeleine as one of 5 generals in the settlement. Main Generals will have 26/27 when they come of age, faction heirs have 35, and the faction leader has 43. The legendary characters will have a bodyguard number of 60 or higher. New Units Identified: Human Legionaries: A legionary unit with an eagle on them. If you defeat them, you can take one of their eagles, making you an eagle capturer. Human Bodyguard: A bodyguard that is designed as the general’s unit, for the human faction.