A decimal computer with an esoteric machine language. Use arrow keys to the cursor whilst writing programs, + to increment, - to decrement. The cursor will blink. Whilst running code, press M to switch between viewing the code and the memory. Either way, the cursor is where the computer last read. R represents the value the computer last read from memory. The program cursor has a specified direction that it will move in. Memory addresses 299 and 300 hold the graphics buffer. When the next frame is rendered, the value in those are spit out to the display Instructions: 0 - Render Next Frame 1 - Down 2 - Right 3 - Up 4 - Left 5 - Store 6 - Add 7 - Set Data Cursor 8 - Read / Branch 9 - "Funnel" (Applies the value in R to another instruction) 9 7 - Increment Data Counter 9 8 - The value that is checked for branching is R before the instruction was run
BCMGF1137/19 for the typing text engine [H2,803] Here is a hello world program that I wrote up: 7 2 9 9 5 0 7 3 0 0 5 9 0 1 2 2 0 2 5 0 0 3 7 3 5 9 9 2 7 3 1 7 2 9 9 5 3 7 3 0 0 5 9 0 2 2 0 9 5 0 0 3 7 3 5 9 9 2 7 3 1 7 2 9 9 5 4 7 3 0 0 5 2 0 2 2 0 1 5 0 0 3 7 0 5 9 9 2 7 3 1 7 2 9 9 5 2 7 3 0 0 5 4 0 2 2 0 2 5 0 0 3 7 4 5 9 9 2 7 3 1 7 2 9 9 5 4 7 3 0 0 5 5 0 2 2 0 9 5 0 0 3 7 3 5 9 9 2 7 3 1 7 2 9 9 5 3 7 3 0 0 5 1 0 2 2 0 9 5 0 0 3 7 6 5 9 9 2 7 3 1 7 2 9 9 5 9 7 3 0 0 5 6 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Copy it, past it into a text document, see inside, show the program list, then import the text file you just created.