So far: Arrow Keys: Move Z- Attack X- Jump C- Alt Attack -no air attacks so far Press space for inputs manual. Click manual to close
Done: -An extra "height" variable determines jumping position. -Input Tracker, determines attack -Basic combo -Air Attack (doesn't ) -Test enemy. When you are hit it says "P", when you hit it it says "G" -Math to calculate hitboxes in a semi-3d environment