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elementdumb pj 1

GCGC_Collabs•Created March 21, 2023
elementdumb pj 1
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Instructions

Use arrows, space, click, etc. to navigate. based off of https://scratch.mit.edu/projects/323632021/ by @sammyjb5 and https://scratch.mit.edu/projects/323737553 by @minicollabs. also based off of We Need To Go Deeper. Just like any remix chain, you remix and continue the story. That's what makes it fun. Rules: 1. You can have max 2 characters 2. No catastrophes 3. Only control your own characters 4. Don't make unnecessary sprites 5. Owner can break rules and can let you break rules 6. Don't overwrite slides 7. Owner is whoever makes pj 2 8. Don't edit instructions 9. You can make your own sounds and scripts but if they cause a disturbance (e.g. sounds are too loud) owner may remove them at his own discretion. Also please use the default thumbnail or improve it 10. no putting extra things in the thumbnail such as characters or extra text (a background is allowed) 11. If you make a player sprite, it must be hidden for everyone else AT ALL TIMES WHEN THE PROJECT IS RUNNING and it must not mess up any other sprites. 12. don't be OP. a. don't do things too quickly. don't do too many actions in one turn. there must be a reasonable amount of time passing between each slide; the time depends on how much action you took in one slide. b. building things should require reasonable amount of materials and types of them depending on the thing. also combining two elements should not make another element that is much more powerful than expected 13. claim a remix by commenting any comment with "remix" or "r" or something that lets people know you're gonna remix. you have maximum 24 hours after your remix claim to remix the project otherwise people can override it. remix reservations for other people expire after 24 hours 14. maximum 4 new slides per remix 15. feel free to innovate with your given materials which includes making new ones if needed (follow some logic tho. as stated in project, @GC_Collabs recommends using phychi elemental for logic). you can expand the scene if needed but don't mess anything up! 16. dumbness is power. dont make it too dumb tho 17. please don't self-remix 18. you can duplicate the elements shown just by grabbing the glowing ones (they are sources). the clones cannot have glow as they are not sources! then from the clones you can shape them into useful things. 19. as implied before, try to follow along with the story. refer to previous slides if unsure how.

Description

bonus project for episode 6 it's out even before the episode is because i also want this to be... day 30 of the march madness of projects! if it's incomplete, i'll leave it to someone to finish the job now, a thing about elementdumb. this is supposed to be a simplistic basedumb emphasizing creativity over resource-gathering, in somewhat contrast to my previous basedumbs basically one wouldn't have to worry so much about gathering materials (it'd be much like creating them in a game like elemental) as much as they would worry about what to make out of it the goal of this is just to make big, great crafts and structures and buildings whose construction follows a reasonable amount of logic (roughly the amount in your basedumbs). also please don't make as many slides as i did in a remix. i was just trying to demonstrate how to play this basedumb and i said a few times that this was my basedumb -- it isn't completely mine though i created it. whoever owns it can shift the chain however they wish

Project Details

Project ID822688841
CreatedMarch 21, 2023
Last ModifiedMarch 29, 2023
SharedMarch 29, 2023
Visibilityvisible
CommentsAllowed

Remix Information

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