This project demonstrates a method for making game objects wrap around the stage. Use the arrow keys to pilot the ship.
This is my solution to the wrap-around challenge @GoodOldGames made in this comment: https://scratch.mit.edu/studios/25643089/comments/#comments-217333812 All the code is in a single sprite. There are three versions of the custom "stamp" block. The following project compares their performance: https://scratch.mit.edu/projects/822810890/ Thanks to @mlcreater for spotting some redundancies in the code!