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Team Dynamic™ Platformer Engine

INIncompliance•Created March 16, 2023
Team Dynamic™ Platformer Engine
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Instructions

Section is the current area of the level, level is the current level, costumes in the ground sprite are named with: LEVEL#_SECTION#_TYPE Types currently include: G - ground D - danger E - end of level Currently there are four messages, Kill - Deletes all ground clones. Next Level - Moves to the next level. Dead - Kills the player. Begin Level - Creates ground, the player, and starts the main loop. The engine still can be optimized. (only necessary if the game starts to lag.)

Description

#TeamCoders #TeamDynamic

Project Details

Project ID820546410
CreatedMarch 16, 2023
Last ModifiedMarch 18, 2023
SharedMarch 16, 2023
Visibilityvisible
CommentsAllowed