arrow keys this legit might be impossible to beat
thinking about making a cloud variable to see if anyone beats it March 13 - Made the ai March 14 - made it take bounces into consideration March 15 - HOPEFULLY calculated it using slope to make it more accurate from a distance March 16 - Made it able to calculate multiple bounces at a time and added a tip that will help you IMMENSELY when playing that shows after you lose October 23 - Added a random number to the bounce so it isn't too repetitive TODO: calculate where it should be before you bounce the ball back to make it think 1 step ahead, this is the final thing I can think of to make it better