Welcome to Heavens Reach. Good Luck! You'll need it. To move the map, just use WASD or Arrow Keys. Press space to switch between maps. Started! ═════════════════════════════════════ Lore: The story takes place in an alternate universe, in which the splitting never happened, however, something happened, which caused all of humanity to suffer a dark age. After the dark age ended, 100 years later, humanity was reset back to the 1900s, and this time, monstrous creatures roam the seas, and terrifying squawks can be heard from the skies. Now, civilization roams in these new lands. Will they survive, or will they fall to the hands of their fellow humans, or the claws of the creatures? ═════════════════════════════════════ Rules: 1. Please use common sense. 2. Do not power-play. 3. Note that people who play and roleplay better will have an advantage. 4. Please do not simply RP. 5. Unions are nerfed to a maximum of 3 people, and you must be nearby. 6. Don't Complain 7. If I forgot something just remind me. 8. When Declaring war, please alert the player first and wait 12 Hours if he doesn't respond you may invade without any interference from him until he logs back on. ═════════════════════════════════════ How to Sign up: Just remix, with and color in the part you want your land to be. I will try my best to add it in, but if it is too large, I will reduce it.
Nations: Nisitia (@callmehNOOB123) United Valkris Commune (@roblox_WS) Grobesfurtnois Falkonlandia (@B2-Mapper) The Oathbound (@Runeza21) Empire of Crescere (@MaxofPulchra) Troxima (@Luv2022) Fortceress (@Fortceress) Tamaden Republic (@joeyburger1) Valdonia (@England-Mapping) New Republic of the Order (@TheFernTree) Deutsche Isles (@Fandom_blend_2) Yugoslav Albania (@Bitmaker13) Clatonia (@Merpfun) Military: 1. Valkris 2. Fortceress 3. Deustech Economy: 1. New Republic of the Order 2. United Valkris Communes 3. Troxima / Clatonia (Tied) Most Stable: 1. Valdonia 2. Fortceress 3. Nisitia Least Stable: 1. Amalgia 2. Deutsche 3. Crescere/Yugoslavia (< Clanker Attacks) ═════════════════════════════════════ Year: ??? Tech: 1940's ═════════════════════════════════════ Kreature Guide: (Land Animals) Wof: A mostly friendly type of dog hybrid. They can be easily tamed by feeding them meat, bones, and the corpses of other animals. Gator: An Alligator creature, who adapted to the murky parts of forests. These creatures are incredibly territorial and will attack anyone who stumbles upon its nest. Clanker: A metal monstrosity, these large beasts are mostly reptiles, covered in heavy armored hide. These creatures reside within the Ore regions of the world, as they eat mostly metals like; Copper, Brass, and Iron. These creatures are very friendly but hate human interaction, and will attack anyone who gets near. Coroks: Stone beasts that hide as rocks, waiting for an unsuspecting miner. Charger: A boar-like monster, which can be found in all biomes except the ore one. These monsters have a bad temper and will charge at anyone with their horns they see. (Sea Animals) Sharks: Just your common shark. Fish: Common fish, a good source of food as well. (Sky Animals) Vultracs: A large bird, incredibly fast as well, but easily able to lure with meat, bones, etc. Faers: A humanoid-like winged deer, with fur. Faers often live in tribes, where they hunt, eat, and band together. Often troublesome at the beginning of the roleplay, but gets slightly easier with the discovery of heavy guns. Draco: A dragon-like creature with thick hide, and pretty good intelligence, it has a searing hot flame breath as well. But is incredibly vulnerable to artillery cannons.