This is roleplay that goes across every era until the end. Tell me where you want to be on the map Please write down your country’s information government, alliances and flag in the remixes Scroll Click to change slides Rules: no bullying No cheating so no getting infinite gold Or reasearching too fast Scroll MORE How to play: Amenities When you get the games and recreation in the classic era, you can make things that make people happy. If you don’t make people happy, they will rebel. Come back to the ancient market to buy minerals which will make people happy. Economy ships are not just used for attack. They are used for trade as well which can boost your economy. Farmers can also help your economy and give people food which can keep population stable. Builders help you build stuff that is important to your economy like farms and buildings. Military and wars when you buy troops, you get 10,000 Of that troop. In the early game, if you want to stand a chance later you have to invade tribes to gain territory. Make sure to reasearch a. Lot so you won’t have a warrior while the other person has a robot. Reasearch and civics When you earn coins, you get reasearch points. It takes More reasearch points to reasearch things in later eras. And you have to reasearch every thing to move onto the next era. In the classical era you unlock trade and games In the medieval era you unlock recruiting so you get 20,000 men when you buy something and when you reach the Industrial Age, you unlock colonialisim. Make sure to check the news every time you get on.
Remix the project so you can make plans and operations In secret instead of spurting out text. Scroll MARKET the market changes over time ANCIENT MARKET Farmer 10 coins. mineral 20 coins Warriors and slingers 40 coins CLASSICAL MARKET Army 80 coins farmers 30 coins Builders 50 coins Settlers 80 coins Archers 50 coins Ships 100 coins MEDIEVAL MARKET Knights 100 coins Crossbower 70 coins Ships:200 coins. Peasants : 50 coins Builders: 100 coins. Farmer 100 coins Spearman: 120 coins. Axeman 130 coins INDUSTRIAL MARKET musketmen 200 coins Sabermen 150 coins Builders 160 coins Ships 300 coins Farmers 150 coins Cavalry 160 coins Inventor 400 coins MODERN MARKET Infantry 450 coins. Navy 500 coins Air Force/planes 600 coins nukes 1000 coins Tanks 900 coins. Builders farmers and inventors, 1000 coins FUTURE MARKET AI 5000 coins Military 1500 coins TECH TREE ANCIENT animal husbandry: unlocks farmers and builders.makes your economy grow Iron tools: unlocks :army and ships makes you a stronger nation Archery: unlocks: archers. Gives you better ranged units CLASSICAL Army buff :unlocks spearman,knight,Crossbower and Axeman Economy buff: unlocks peasants MEDIEVAL Gunpowder: unlocks: musketmen and sabermen Inventions: unlocks: inventor INDUSTRIAL Ships: unlocks more powerful metal ships Planes: unlocks planes Tanks: unlocks: tanks MODERN ROBOTS: unlocks: AI CIVICS: games and recreation added during classical Trade unlocked during ancient Recruitment unlocked during mid game/ medieval Colonization Unlocked during late game/ industrial