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Interactive Spring Physics mega 1.5 remix

STStephanh448•Created March 5, 2023
Interactive Spring Physics mega 1.5 remix
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Instructions

Interactive Spring Physics * Drag a corner to manipulate a shape * Tap space whilst dragging to fix a point (drag again to release) * Slide the sliders to affect the physics engine. * Slide for lower slider to change the speed of the conveyor belt. * Press 'R' to reset the simulation... * Press '1, 2 or L' to spawn new shapes... (SLOW!) Adding collision detection and resolution has (as expected) slowed the whole things down a lot! :( You've probably seen these before on Scratch (Sometimes called Elastic Physics?)... I first wrote one around 14 years ago in Turbo Pascal *grin* - Crazy huh! This is just a quick test to make sure things work fast enough in Scratch. I wanted to add collision detection, that was the aim, but I'm not feeling confident that Scratch can handle the math fast enough.

Project Details

Project ID813865412
CreatedMarch 5, 2023
Last ModifiedMarch 29, 2023
SharedMarch 29, 2023
Visibilityvisible
CommentsAllowed

Remix Information

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