Space or Click This game is basically an amalgamation of multiple games, such as Exploding Kittens, Terraforming Mars, Dungeons and Dragons, and those Pokemon Trading Cards that were really popular back when we were in Elementary School. The game will consist of multiple different types of cards, boards, different character-unique stats, among other things. The Cards consist of: Character Cards, Item/Weapon Cards, Event Cards and Enemy Cards. Character Cards will be picked at the beginning of the game, with all the base Level Cards being available. Each card can be upgraded, which will grant new base weapons and may increase stats. These stats include: Strength: Will increase your melee attack damage by 10% of the value. Rounded Up to the nearest whole number. Agility: Will increase your chances of dodging an enemy via die roll. ≤20% - If the number rolled is 2, you dodge. ≤40% - If the number rolled is 2 or 4, you dodge. ≤60% - If the number rolled is even, you dodge. ≤80% - If the number rolled is even or equal to 1, you dodge. ≤100% - If the number rolled is not equal to 3, you dodge. Intelligence: Will allow for a second card pull via die roll (Which will negate any effects of the card pulled previously) ≤20% - If the number rolled is 2, you may pull a second card. ≤40% - If the number rolled is 2 or 4, you may pull a second card. ≤60% - If the number rolled is even, you may pull a second card. ≤80% - If the number rolled is even or equal to 1, you may pull a second card. ≤100% - If the number rolled is not equal to 3, you may pull a second card. Accuracy: Will increase your melee attack damage on any previously fought entity by 5% of the value and increase your ranged attack damage by 15% of the value. Rounded Up to the nearest whole number. Some levels will grant the character unique weapons. Others will increase the base stats of a character. Each base character has a unique skill set for their weapon. The weapons will have different attacks, with the base character having a unique attack for their base weapon, although finding the weapon will be more beneficial in order to encourage more exploration. Event cards will most likely be drawn from a randomly shuffled deck. Mixed in with the event cards are entity cards. If you reveal an entity card, you will enter a battle. The only way to avoid this is to have someone with the Intelligence Stat roll a die. Enemy battles will work using a die roll. Unlike Character Cards, Enemies do not have any special stats, as they do not need them. Instead, they will have more attacks. Each number on the die will correspond to an entity’s attack. Unlike other cards, entities have 3 attacks and no stats, and they are unable to level up.
mento wanted a new enemy card, and I was happy to oblige!