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Defenders: Add yourself defending the Castle! (5)

RERealZapNinja2•Created February 20, 2023
Defenders: Add yourself defending the Castle! (5)
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Hail fellow, well met. We need help! 'Tis castle is being invaded! Thou need to get us assistance! Rules: NO CONEKAT Don't be OP Try to keep the medieval theme, so no guns, lasers, and anything past the 18th century Don't use recoloured OCs You can add music, enemies, effects and defenders (duh) Ask any questions you want to know the answer to. Thou shalt not delete or edit other's defenders. (CAN BE BROKEN BY DEV UPDATES) Examples of weapons that have not been used: Halberd Pike Longbow Catapult Hwacha Ax Mallet Potion Warglaive Mace Torch Pitchfork Flail Add more weapons that haven't been used and remove used weapons! Ye old defendepedia Defenders: Wizard From the amphibian tribe. He learned to daze his opponents using Ralmaciosis (ral-mah-key-ose-sis). The Butcher Shows up at just about all of the tribes capitals however they originated from the reptilian tribe. While rather kind in casual locations, anyone who has seen The Butcher fight, has never been the same since, that is, assuming they weren't his opponent. Wields a hand-crafted Cleaver, and menacingly approaches his target. Crossbow: Made to attack to invaders by shooting arrows! Kirac Claias An Aarakocra hailing from the (you guessed it) Bird tribe. Kirac is an avid archer, and will fly around the screen. Then, they will pause and fire a flaming arrow at any enemies in the way! Malayball He's Using Crossbow Victor He is a knight who left the castle of Devolt because they started sending armies to kill christians. Victor saved a child from the Fish Tribe and the kid thanked him and wanted him to join Fish Fighting Style School. Ever since, Victor had become an elite soldier in the Fish Tribe and saved them from many wars with his long legs to jump in the air and his spear to behead many enemies. He remembers his technique so much that he even uses it when protecting this very castle. He jumps in the air and strikes enemies with his spear. Invaders: Wave 1 Squire Man learning to be a knight. 10 hp. Knight Noble warriors that dedicate their lives to war. 25 hp. Wave 2 Chevalier These powerful knights are liquidators, meaning they are invincible to projectile attacks and effects. 35 hp. Commander Camps behind a shield, and because he is a liquidator, you guessed it, he is immune to projectiles and effects. 10 hp. Bosses: None Effects: Daze Makes enemies attack other enemies and switch their movement path. Flame Makes enemies faster and rapidly take damage. Frost Makes enemies unable to move. Poison Makes enemies rapidly take brief damage and move slower. Rest Makes enemies stop moving until their death. Heal Makes enemies regain HP. Rage Makes enemies faster. Infect If an enemy touches another enemy with Infect, it restores that enemies HP to full and the victim carries the same effect that the first enemy did. Curse Makes the enemy die after touching the wall. Notes This happens around 1450 AC (25% Dark Ages, 75% Medieval Times) Go to the OG project to see tribes and some other junk. I will nerf your stuff if needed.

Description

-Added Victor -Added Liquidators

Project Details

Project ID807101041
CreatedFebruary 20, 2023
Last ModifiedFebruary 28, 2023
SharedFebruary 21, 2023
Visibilityvisible
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