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(AY) Fighting Xervu (REDUX V2) (7)

CScs893276•Created February 19, 2023
(AY) Fighting Xervu (REDUX V2) (7)
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I got lazy with the xervu animations so you can probably redo those. A heavy revamp to the original project. I found that one to be pretty fun and even kept on replaying that project to see where it went. Since it is 3 years later, why not revamp it? TO ADD: 1. Soniczilla super form 2. Xervu phase 2 RULES: 1. make sure your OC has flying gear if it doesn't already have wings! (an example: i used a para-glider.) dont be too OP. 2. maximum of 100 damage, and 800 health (depending on your flight source). you cant have max of both. 3. Ask @Nightbr1nger if you want to give xervu more attacks 4. i dont care if your character has range or melee (or both). the rule is, the melee attack does more damage. 5. i also dont care how many move-sets you have. just dont use too many variables. 6. you can have a phase 2, if you can figure it out yourself. 7. Don't make your character a simple copy or reskin of another. ===Encyclopedia=== Enemies: Xervu: A powerful creature said to have appeared in the dream of some people before it finally broke free and is now running rampant. His attacks are even rumored to drain hope and deliver nightmares, so be careful around him! Xervu's attacks: Lightning Breath: Shoots out a beam that lasts for 3 seconds. Draining hope: Sends out a gigantic spike from the ground. The spike will deal damage when touched. Fallen dreams: many tiny orbs and 4 big orbs appear all over the battlefield. They will all explode, dealing small to medium damage each. The orbs each represent a hope that xervu himself has lost, and the attack usually means that xervu’s true form is imminent Ethereal charge: Xervu backs up and charges straight towards his enemies Crystalized dreams: Xervu incases himself in a crystal with 1000 HP and goes into a state of torpor, healing some of his HP. The crystal will negate every damage from characters, but CS's charge attack will make short work of it. When it runs out of HP, it will send out a shockwave that deals 40 damage and cause Xervu to awaken. MORE TO BE ADDED... Characters: CS: Finally makes his appearance in an AY like this after 3 years. He is equipped with a glider to fly across the map and is basically a glass cannon; he deals a lot of damage and is pretty quick, but has little to no HP. Attacks Headbutt: A simple headbutt that does 10 damage. RAAAAAAAAAH: CS lets out a battle cry and dashes towards the boss, dealing 100 damage on impact. Can't be interrupted. When hit, Xervu will be stunned for a few seconds and any attack will be cancelled. Vengefly: The Attacks: Bite - bites over and over again. Can be stopped, even by attacks, unless xervu moves. “The Hive” (no animation yet) - Venge calls his Vengefly warriors to aid him. Individually, they arent much help, but, well, they arent individually attacking him either. Soniczilla: a combination of Sonic and Godzilla is what sums him up. He uses a jet pack to fly super fast, but doesn't actually have a health bar; he uses Xervu's orbs to his advantage. Special skill: Orb collection - Soniczilla is able to collect small orbs and can't die as long as he has them. However, if he gets hit, he will lose all of them. Galaxygoji: He Reused an old Aircraft hoverboard like thing from his SD days and now he rides it across to fly, Nothing that special with him (Because IDK how to make a cool original attack) Will be added Later Special attacks when @omegadavid777 Remixes again: Galaxy Breath Freeze Bolts (Galaxy would freeze Xervu for like 5 secs or so) Death Pulse (Basically a huge Pulse that Galaxy releass at his death, which does big damage to Xervu and can also heal remaining OCs fighting Xervu. OC attacks (basically Galaxy calls Daztore, Approaching Demise, the SD Helicopter and possibly RDITM for help for like a few secs) Fjord: A deinocheirus with ice powers and is wearing a jetpack, that's all. Very tanky Icicle Barrage: Shoots a random amount of icicles that deal low damage Snow bullet: Shoots a slow moving, high damage projectile Soothing frost: Heals any defender (except Soniczilla) in his range, but at the cost for some of his own HP, this attack does a little bit of damage to Xervu The Corythosaurus: A new type of Corythosaurus bred to help with healing teammates, the exact reason why we have one here. They can't attack and have low HP, meaning they have to be protected at all costs! Special skill: Persevering roar: Roars, healing everyone except himself.

Description

Sorry that I couldn't get Soniczilla's superform in; I was running low on time. Added: Buffs to CS: 1. CS now gets rage from being hit. 2. Xervu gets stunned when CS uses his ability, causing the attack he is using to be intercepted. A new character A new attack for Xervu Heavy fixes for Vengefly and Galaxy: Vengefly can now take damage when attacking. Galaxy now gets damaged by Xervu's charge attack. More music (And MAYBE a song for phase 2?) Removed Xervu's trail when charging (It was actually causing a bug in CS' new mechanic, which will be discussed later) Soniczilla loses slightly more rings Fun fact: When testing CS' stun mechanic, Xervu was in the middle of charging when CS hit him with his charge attack. But the thing is that CS didn't actually hit Xervu; he hit one of the trail clones. And the funniest thing was that, after Xervu became unstunned, he somehow cloned himself a couple of times, and the clones actually started attacking on their own. The result is pure chaos lol.

Project Details

Project ID806655971
CreatedFebruary 19, 2023
Last ModifiedApril 2, 2023
SharedFebruary 20, 2023
Visibilityvisible
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