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NO STAMP 1S 1S Pacman Perfect Collision

RHRHY3756547•Created December 15, 2009
NO STAMP 1S 1S Pacman Perfect Collision
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Description

Something I was working on a while ago. I wanted to try something new - so I thought I should make a one sprite one scripter that never uses the stamp block. This is basically a test to see how it runs online. I'm guessing very slow - but I'll try anyway. :3 Pacman collides with walls perfectly (only a 1x1 black box used for collision detection) and has a nice animation when moving. Also - there's an FPS counter at the bottom left. Surprisingly this runs faster than LINE tennis even though it draws much more (LINE tennis draws about 30, This draws (at most) 74 lines) Press Space to Show/Hide FPS. Because this is drawn by the pen the game will speed up when this is hidden. Please love-it. I had to slave over my computer to get 56 level co-ordinates in to one script. :(

Project Details

Project ID804657
CreatedDecember 15, 2009
Last ModifiedDecember 15, 2009
SharedDecember 15, 2009
Visibilityvisible
CommentsAllowed