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DRE v5.11 | Lighting Improvements

XXxXName77Xx•Created February 14, 2023
DRE v5.11 | Lighting Improvements
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Instructions

5.11 Changes: -Fixed shadow bugs (rendering at weird positions and rendering over voxels) -Optimized shadows to not render if the object blocks it. 5.10 Changes: -Added ground shadows made by @tsf70 (these are also baked with the lighting data) 5.9 Changes: -Slightly faster lighting code -Better voxel texture 5.8 Changes: -Made lighting more realistic (with the inverse square law) -Added static lighting that can be baked -Added point lights and made directional lights more mathematically correct (it is still not 100% accurate as it is stylized for use as a sun light).

Description

Todo: -Clean up lighting code

Project Details

Project ID804028980
CreatedFebruary 14, 2023
Last ModifiedFebruary 15, 2023
SharedFebruary 14, 2023
Visibilityvisible
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