5.11 Changes: -Fixed shadow bugs (rendering at weird positions and rendering over voxels) -Optimized shadows to not render if the object blocks it. 5.10 Changes: -Added ground shadows made by @tsf70 (these are also baked with the lighting data) 5.9 Changes: -Slightly faster lighting code -Better voxel texture 5.8 Changes: -Made lighting more realistic (with the inverse square law) -Added static lighting that can be baked -Added point lights and made directional lights more mathematically correct (it is still not 100% accurate as it is stylized for use as a sun light).
Todo: -Clean up lighting code