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Real Four-stroke Engine with cylinder (NO TRIG, NO VAR) FIXED

S_s_federici•Created February 7, 2023
Real Four-stroke Engine with cylinder (NO TRIG, NO VAR) FIXED
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Instructions

[USE TURBO] This is NOT an animation, it is a MECHANICAL MODEL. This project is based on the same elements of ngrm's "Engine" project http://scratch.mit.edu/projects/ngmr/70365. The purpose was to REMOVE ALL TRIG CALCULATIONS, by making only use of MECHANICAL CONSTRAINTS of a real four-stroke engine (simulated by Scratch's collision detection blocks). Look at the detailed comments in order to see how the constraints are making it move in the desired way. Updates: - added a non-refreshing custom block - added external cylinder with collision detection

Description

This is a copy of project https://scratch.mit.edu/projects/435902164, where the movement of the rod has been now embedded in a non-refreshing block to solve animation/syncronization problems (suggested by @TheReal_BestGamer)

Project Details

Project ID800228233
CreatedFebruary 7, 2023
Last ModifiedFebruary 13, 2023
SharedFebruary 7, 2023
Visibilityvisible
CommentsAllowed

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