Arrow keys, space for normal attack and c for up special see notes for notes what i added: one attack and a WIP recovery special that creates solid blocks up next: another player, actual damage and damaging hitboxes, projectiles, knockback shielded miniboss whose shield acts as a moving platform jab, when held, fires projectiles
planning on combining the code from a previous test project with this one Notes: -Block summon will be something I'm planning on keeping. -Not the exact controls or code to input controls used in other projects. -still adding sfx