Code will be modified in the second part to fit with additional code, so it's best not to use this one. This is merely a showcase of my progress. Arrow keys and space I cant do physics so I borrowed it from my good friend
Notes: -Wayfinder has a slightly different animation whether she's falling above height 0 or below -The hitbox has a tiny branch that allows for latching onto edges. This hitbox disappears when attacking or [wip] crouching