Click the green flag to restart.
Random celtic knot generator. This puzzle is an example of the constraints satisfaction problem. Each sprite (process) controls one square and checks LOCAL constraint "do I fit?". Stage - the master process - only wakes all sprites from time to time. To find exactly one loop (one knot) the GLOBAL constraint is needed but this project does not check it. It is not a bug, it is a feature ;) Graphics by Cameron Browne. --- Program generuje losowe celtyckie węzły. Inspiracją była gra Celtic! opracowana przez Camerona Browne'a: http://www.cameronius.com