Welcome To TDM: SR! This Project heavily supports the “Pen” Extension! (by using PTE Ultra+!) Red Inside Area is The Recommended PLAYER (sprite) to stay in this area. Update-log (Update-log will use TDM: R’s and Fixed bug Update-log .): Version 1: Release This Game! Version 1.1: Added Pages so that I can put different things in different areas! Included: stats, reset area, luck area, etc. Version 1.15: added stop scripts so that when upgrading luck (in this version, luck is not added completely). it will not spend too much time. (UNUSED) Version 1.2: added choose device that makes using the computer’s player more convenient. Version 1.3: added luck completely and modified PLAYER (sprite) mobile’s movement so that mobile player can move their “PLAYER” sprite even more conveniently. Version 1.31: this game has some bugs that I cannot fix. so I decided to remade into new thing. (Due to automatic solving what difficulty need to upgrade in the list got broken) Closed Game Update-log: Version 1.4: added material. That have some chances to have different materials in difficulties. (REMOVED DUE TO INCORRECTLY SET POSITION) Version 1.6: added a lot of things. (1/4 upgrade finish in this version) Version 1.61: removed Omega Short Num due to adding point is not correctly (like Instant Win Difficulty gives 0.02 doubloons. With OSN. get 0.1 doubloons and more.) (Version 1.615: Added OSN. for text number, not for value numbers) Version 1.62: removed RarityMaterial due to adding point is not correctly. Like multiD. Value is settled to 10 Difficulty that golden can give 10x more than original doubloons. But when Spawn a difficulty that is normal, MultiD. Value is set to 1. And then when clicked golden difficulty. It only gives original Doubloons with no boost. Version 1.63: fixed screen that shows costs Version 1.64: fixed sell all to work (Use TurboWrap for Faster) (REMOVED) Version 1.65: Added Roman Number that use tiers.(My First Roman Number Generator) Version 1.7 : Fix Luck, Storage and Cooldown Upgrade to Work. Closed Game Update-log ended. Version 1.71: Opened This Game. Free to play! Also add more difficulties! Including simple difficulty of “Easy”, “Medium”, “Hard”, etc. Version 1.715: added difficulties (in this version, this project have class 0 to 4 difficulties) Version 1.72: Fixed Difficulty Chance Screen to Work More Coming Soon!
—[[ Starter Player Tutorial: Step 1: Move Player to “Spawn” Area to Spawn Difficulties from RNG! (Mobile Press “W”, “A”, “S”and “D” Buttons; Computer Press “W”, “A”, “S” and “D” Keyboard Buttons.) Step 2: Click Difficulties to get only amount of Doubloons! Step 3: Upgrade Machine! Step 3.1: Click “+1 Upgrade Page” or “-1 Upgrade Page” for Increase or Decrease Upgrade Page. Step 3.2: Click “Next” or “Previous” for Increase or Decrease Upgrade Type Page. Step 3.3: Click “Luck”, “Storage” and “Cooldown” button for Upgrade currently Upgrade Type Page. Step 3.4: Cost is on the white Screen. Be sure to check stats and Costs before Upgrade this machine! (Stats on Page 0 by clicking “-“ button) Step: 4: Have Fun Playing This Game! More step coming soon! Suggestions Notice: If you have any suggestions, please tell me in the comment. —]] Very Recommended to turn on Turbo Mode or use TurboWrap (Use HQ. Pen and 60FPS) TurboWrap Link: https://turbowarp.org/792004144/editor?fps=60&hqpen Notice: My project in side is a bit messed up. Like having unused Value and list in this project. Please check where is from if you want to remix this project so that cannot having error risk. Due to removing OmegaShortNumber of Number, the number limit is set to currently 2^1024 (1.78e308). Also OSN. is only used for text now. If you want to see detail of OSN. Please Read It Below. This Project used “Omega Short Num” (Made By Me)(OSN. is based on Super Big Num [or. SBN.] but edited something) to make an Unlimited Number with short Num. With Calls, It can be call into this OSN. generator and sent back with texts. Credits: all.