MUST READ! Run in turbo mode. This is most basic and raw version of Artificial Intelligence (AI) that I can think of. The task is reaching the boundary of the screen in less than a second (that is why you need turbo mode) In the top right shows the highest number of consecutive runs that were successful (Showing the AI's overall improvement). Go inside the project and then go to the 'obstacle' sprite costume area to draw your own obstacle.
This is my first project for AI (and first time use of cloud variables). So please suggest modifications for this project for more realistic AI (and cloud variable changes.).Basically, if the AI fails to reach the boundary in less than a second, it's trail is preserved, and the next time it starts, it tries to avoid the trail that led to failure. When it is successful , as a reward all trials are erased.