Hard mode: https://scratch.mit.edu/projects/808266100/ Insane: https://scratch.mit.edu/projects/856029404/ TurboWarp: https://turbowarp.org/787537894 Towers: NEW: Tank: 200 Health 30 Regen Special: Due to sprite lag, There can only be 1. Bandit: 25 Damage 1.3 Reload Scout: 1 Damage 0.5 Reload Mercenary: 2 Damage 0.4 Reload Golden Scout: 5 Damage 0.35 reload Railgunner: 200 Damage 1.5 Reload EXTERMINATOR: 20 damage 0.02 reload. Phaser: 20 damage 0.1 reload Diamond Scout (you need to beat classic to use): 5 damage 0.2 reload Z.E.D (beat Insane mode) 10 dmg 0.15 reload SPECIAL: Can activate an ability that triples its damage for a short amount of time (only activated at level 3 and above) Golden Z.E.D (beat all modes/exclusive) 35 dmg 0.09 reload SPECIAL: Can activate an ability that quintuples its damage for a short amount of time (only activated at level 2 and above) Zombies: Normal: 5 Fast: 3 Strong: 10 King Boss 1: 400 - ABILITY: Stomp Boss 1: 150 Hidden: 7 King Necromancer: 750 - ABILITY: Dark Explosion Necromancer: 250 Mystery: ??? - SPECIAL: Random HP Super Slow: 450 King Boss 2: 2750 - ABILITIES: Explode & Spit Boss 2: 800 Lightning: 50 - SPECIAL: Very Fast Molten: 150 - SPECIAL: Immune to Fire King Hidden: 2000 - SPECIAL: Can't get hurt by scouts Hidden Boss: 500 - SPECIAL: Can't get hurt by scouts Slime: 400 + ??? - SPECIAL: Has random extra HP Mystery2: ??? - SPECIAL: Has random HP King Boss 3: 4000 - SPECIAL: Very Fast - ABILITIES: Break, Punch (punch angle is bugged, will fix in future) Boss 3: 2100 - SPECIAL: Very Fast King Boss 4: 12500 - SPECIAL: Very Tanky - ABILITIES: Heavy Punch (angle bugged, will fix) Boss 4: 4000 - SPECIAL: Very Tanky King Boss5: 17500 - SPECIAL: Very, very tanky and also fast Boss5: 5750 - SPECIAL: Very Tanky and also fast King Necromancer Boss: 15000 - ABILITIES: Powerful Explosion Necromancer Boss: 8000 - SPECIAL: Can't get hurt by Mercenaries Specter: 5000 - SPECIAL: +1000 health when near necromancers. Guardian: 10000 - SPECIAL: Ultra Tanky Void: 250000 - VERY SPECIAL: Can Summon Guardians
ALL OF THESE THEMES AND SOUNDS ARE NOT MINE. DO NOT CREDIT ME FOR THEM. I ALSO DID NOT RIP THESE SOUNDS & THEMES MYSELF. Note 1: This game is basically mostly complete. Things may still be changed, and (maybe) more things will be added. Note 2: If the void dies at the start, that's just a bug. Also, try to defeat the hoard of endbringers for a secret king to fight... Credits to @Igcbuilder for the original project, I did not make the original. Credits to @HollowKnightGames for the stun system thing and other stuff, go check out at least one of their games. By the way, thank you so goddamn much on the code for the resistances, I think you just expanded my brain unknowingly @HollowKnightGames. Credits to @Llennoccm7 and @copx for the sounds of Boss5 & King5, alongside King4's punching noises. Custom Enemies (Not official, nor in TBBF.): King Boss5 King Necromancer King Necromancer Boss King Guardian This is a remake of a past version of this remix, which has unfortunately been unshared due to a large bug I cannot fix. By the way, TB:BF is not my idea at all. Update log (for those who weren't early or forgot what was added) 1/12/2023 - Created the game - Made stuns and added King Boss1 1/13/2023 - Made King Boss1 stomp automatically 1/14/2023 - Added and finished King Boss2, also added King Hidden Boss (no abilities for him sadly) 1/15/2023 - Added and started working on King Boss3 1/16/2023 - Finished King Boss3 1/??/2023 - Added and started working on King Boss4 1/23/2023 - Buffed King Boss4 1/24/2023 - Buffed Railgunner temporarily to test 1/28/2023 - New thumbnail - Added missing enemies from Hidden to Boss5. - Added phaser and added an upgraded version of phaser 1/30/2023 - New king incoming! - Added and started working on King Boss5 1/31/2023 (forgot the original date) - Finished King Boss5 More kings! (2/15/2023) - Started working on King Necromancer and King Necromancer Boss - Finished King Necromancer - Finished King Necromancer Boss Last push (2/17/2023) - Added a few joke enemies - Started making King Guardian - Finished King Guardian Empty Void (2/22/2023) - Finished dialogue for Void and King Guardian - New thumbnail - Finished the first mode of the game - Added Diamond Scout (Beat Classic) Empowered Railguns - Buffed Railgunner Loss of kings and stuns - Nerfed wave 40 - Made King3, King4, King5, King Necromancer Boss, King Guardian and Void immune to meteor stun abuse. The greater end - Buffed Endbringers - Buffed secret king - Added secret king dialogue, and dialogue portrait. Finally! Music! (3/28/2023) - Added King1, King2 and King4's theme Golden Porting - Ported Commando - Ported GC Empowered Railguns, Degraded Lasers (4/8/2023) - Buffed Railgunner - Nerfed Phaser - Changed Railgunners look Futuristic Vehicle Delivery - Ported Z.E.D to Classic Even more powerful magnets (1/13/24) - Railgunner fires a little faster and deals more damage