Arrow keys to move, down to crouch. Space to sprint. X to interact. C to "open" the unfinished inventory.
Originally an entry for a game contest, this project is a failure at best. It was supposed to be a platformer RGP, but I never finished. I poured my heart and soul into it for weeks, but it was too complex, and many bugs remained. One day I just, well, stopped. I had put in so much effort but, after it all, I was burnt out. I don't think I'll ever keep working on this project again. There's very little I can do to salvage this project. It's nothing but spaghetti code, looping in on itself in the most confusing ways. As a wise person once said, "Complexity adds room for failure." Maybe I'll restart at some point. Maybe.