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spsh reworked

EXExecutec•Created January 9, 2023
spsh reworked
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Instructions

Space to do a final render

Description

Sphere shader Yes, it has a real renderer No, it's not RTX No, it won't work with other shapes Yes, I used the Distance block because i was too lazy to put the Pythagorean algorithm into this No, the shadow isn't calculated right Yes, this is basically just a bunch of masks

Project Details

Project ID785534331
CreatedJanuary 9, 2023
Last ModifiedJanuary 10, 2023
SharedJanuary 10, 2023
Visibilityvisible
CommentsAllowed