Hit the flag twice. REMIX TREE: https://scratch.mit.edu/projects/782450575/remixtree/ Welcome to the Crystaline Meadows! We need your help defending against an aggressive Crystalite Colony! Normally they are quite peaceful, but these ones are out to destroy our outpost! |||||RULES||||| If you add enemies, keep them in the crystal-like style. Don't change other peoples stuff, I will nerf/buff things as it goes on. Don't make your defenders too big. Comment Remixing before you remix so people don't get confused. please. ||||Crysta-Pedia (Bestiary if you will)|||| --Mites-- 10hp 1spd One of the weakest forms Crystalites can form into. Mostly used in newer colonies to build "The hive" --Workers-- 25hp 0.5spd Weak humanoid Crystalites. These serve as the building point for a large portion of Crystalites. --Soldiers-- 50hp 0.75spd Specialized for short early battles, these humanoid beings are stronger than workers. --Carriers-- 100hp 0.25spd Functioning as larger mites, Carriers explode into multiple when defeated. --Victim-- 35hp 1.25spd Never seen before. Crystalines have used a human body as a host, we do not know if the human is still alive. --Lesser Guard-- 75hp .5spd Humanoid Crystalines wielding large chunks of crystal shaped like a shield. It might not be a coincidence that a skull is engraved in it. --Superior Workers-- 50hp An upgrade from the originals, made purely out of the blue variety of crystals. They are more durable and dangerous. |||Special enemies||| (dudes who do more than walk) --Lesser Gunner-- Basic ranged Crystalines. They fire crystals, we still don't know if the crystals they fire are animate or not. Normally it takes multiple weeks for this to be achieved by a hive, something is up. --Lesser Healer-- Crab-like crystalines with large yellow crystals on their backs. The crystals emit a rejuvenating glow capable of healing Crystalines. \\||BOSSES||// --Giga Soldier-- The cheapest of all "Giga" class Crystalites. Large powerful beings, capable of firing tons of large crystals. |||DEFENDERS||| --Operative "DeadShot"-- Elite member of the C.C (Crystal Crusaders) wielding a customized railgun which can switch to that which resembles an axe for close-quarter situations. --"blitz tank" custom-- Customized blitz tank, able to fire at a regular rate projectiles at targeted enemies, and move if needed. It remains out of the path of the enemy in order to avoid direct confrontation, as it serves a role of support rather than frontline. --Sir Leon von. Galleon-- An esteemed warrior of the Sharksman empire. Sir Galleon wields a Hammerhead Shark as a dual purpose heavy club and boomerang! --Apollo Unit V1-- Highly advanced robot capable of harnessing and propelling plasma projectiles to both build and expel heat.
Oh boy here we go. Added dialogue. Added 3 new basic enemies added 2 new special enemies added one boss. Added damage resistance and knockback resistance. ADDED DEFENDER HEALTH. (Functions after the spoopy "cutscene") Slightly adjusted Galleon's attack animation/hitbox? Slightly upgraded Deadshot (more dmg, slightly better way of functioning?) Added the Apollo unit. Oh yeah, new music!.