Will ALWAYS generate the same stream of pseudorandom numbers based on a predetermined seed. To use it: 1a) Generate a seed using the RNG_NewSeed block OR 1b) Use "Set Seed" block to set the seed yourself to any 32 bit number. 2) Generate pseudorandom numbers using a) "Pick Random" custom block. This works just like the built in "Pick Random" but generates consistent numbers based on a given SEED. OR b) Use RNG_RANDOM32 to generate a pseudorandom 32 bit number The display on this project just plots the random numbers in 2D to show that the random numbers are evenly distributed. The seed generator is not perfectly distributed, but it shouldn't matter.
There is a great project by @papipupepappa that generates an image based on presets as well as randomly generated numbers: https://scratch.mit.edu/projects/776846260/#comments-305606356 I generated a really great pic, but even if I shared my presets you wouldn't be able to see the same picture I generated because there is a random element. This project could be useful in cases like this because you could share your presets as well as your seed and get the exact same pic. Rule30: https://upload.wikimedia.org/wikipedia/commons/a/aa/Rule30-256-rows.png Yeah, there's a typo on the top button. Should say "Test Rule30 Random Distribution"