Version 0.11: https://scratch.mit.edu/projects/775409234 IMPORTANT INFO: Uses @griffpatch 's tile scrolling platformer engine. Also I actually followed the tutorial, unlike most people that remix the project. Strictly NO advertising or remixing without changing at least 5 things. ==================Controls================== WASD or Arrow Keys (↑←↓→): W or ↑ - Jump A or ← - Move Left S or → - Move Right D or ↓ - Crouch Special Keys: K and J (for WASD users), or X and Z (for Arrow Key users): J or X to Run/Attack K or Z to use special power (Useless right now) R (for WASD users), or C (for Arrow Key users): R or C to use Inventory Slot Menu Controls (Not yet implemented): W or ↑ - Up A or ← - Left S or → - Right D or ↓ - Down Not mobile friendly, yet :( ==================Controls================== =================Gameplay================= Stomp on galoombas, kick koopa shells, collect coins, spin those blocks and eat those mushrooms! That's pretty much it, so far. Characters will also effect gameplay: Mario can do nothing special Luigi can jump high, but slides around Toad can run faster, but jumps lower Peach can hover in midair, but she's slower And Captain Toad, well, he cannot jump You will jump lower if you are in small form. Yeah its in an early demo, with one level, but you can help making levels by going into this editor project and copying the level code into the comments of the studio! =================Gameplay================= ==================Updates================== 0.1 Base game finished in time for Christmas! ==================Updates==================