IMPORTANT INFO: Unfortunately, I had to stop udating this game. It is like that, because scratch limit on .json file is 5 mb and to finish my project I would probably need at least 15 mb of .json file. TIPS AND RULES (IMPORTANT !!!) : Light Tanks and Heavy Tonks doesn't have any usage yet, only infantry and artillery is usefull in war. Artillery gives you +5% chance to double damage, while Field Hospital +2% chance to heal your troop every time, when the new number on dice is randomized. Infantry is a basic unit. WARNING: You can only win with at least one infantry !!! If you don't have at least one infantry division you'll automatically lose the battle. Defense Infantry is always important ! Even if you attack a country and not defend. Sometimes a communicate appears, that says: "Enemy taken a province" despite the fact, that in reality it didn't. It is a bug, but it doesn't make any major problems at least. w,a,s,d - move trough the map b - hide a game bar, that makes iceland and some other provinces unable to see Income = economy x development x conscription law pentaly Click on province to see stats of it ! click "t" on keyboard to see how many turns you played. Cost of conscription law change - 100 $ Manpower = population x conscription law modifier Corruption increases the chance of getting an event, that decreases your development Services: +0.1 development, -1 corruption Industry: +2 economy Healthcare: +3 population #countryballs #strategy #game #strategygame #countries #economy #miltary #diplomacy #grand #grandstrategy #games
War system was inspired by the game "Clash of Nations". Link to the game: https://scratch.mit.edu/projects/560583841/ Link to the creator of "Clash of Nations": https://scratch.mit.edu/users/thanoskgr/ Release date of this game: 10th December 2022 1.1.3 - Added two new events and fixed a bug, that stacked provinces in one place, while moving a map. 1.1.4 - This update is one big rework of Army. Field Hospitals and Artillery is finally usefull !!! You can add them to improve your army, Field Hospitals are increasing the chance of healing the infantry division while you are attacking and artillery increases the chances of opponent getting extra damage !!! Now AI will increase their military strenght every turn ! Military : from 8 to 10 = their infantry Military : from 20 to 30 = their field hospitals Military : from 20 to 40 = their artillery 1.1.5 - Minor bug fixes 1.1.6 - Added Austria 1.1.7 - Added Slovakia and Hungary 1.1.8 - Oh Boi HUUUUUGE Update ! Now every Major (for now only Poland and Germany) can counterattack you. To defend you need to recruit defense infantry. WARNING: After major or you takes every of some countrys' province the game will lag hardly. Press "Skip turn" button so as to get rid of it. 1.1.9 - In this update I've fixed a bit of bugs and created a sprite called "Scenarios". Now Austria have a chance to form Austria-Hungary and Germany have a chance to invade Poland, Hungary also can invade slovakia. These events happens rarely. 1.2.0 - I'm planning to add new countries, at least one of them is going to be a major. Possible countries - Switzerland, Italy (major), Slovenia, Croatia, Bosnia, Serbia