Welcome to my new dungeon crawler rougelike! wasd to move arrow keys to shoot e to use your trinket q to open the stats screen l to activate low definition mode Update log: V0.8 UNFINISHED -Added a new enemy to deep dungeon, and some new preset enemy combinations V0.7 Sin update -Added devil deal rooms, rooms that spawn after a boss has been defeated containing powerful items that cost max health to pick up... -Added a new character, Cobalt! -Added a new heart type, evil hearts! -Added four items to the devil deal loot pool: rabbit foot, hexagram, devil baby and cultist's robes, along with a trinket: ancient tome! -Added the stats screen to the game. Hold q to open it. -Added the item manual to the homescreen, a place to read up to the effects of all the items. -Added a four new trinkets to the loot pool: untested serum, lifeblood nest, hand of midas and book of sin (which is also Cobalt's starting trinket) -Added three new items: cube of meat, breakfast and spare eyeball! -Added the homescreen, a screen used to enter the main game or the item manual. -Increased the chance of a red chest spawning by 15% -You now have a slight speed boost on cleared rooms -Glowfly rework >Decreased base glowfly damage from 12 to 8 >Increased Glowfly cap to 5 >The mega glowfly now spawns after the fifth pickup -Ava now gets +4 damage when switching the braveheart for another trinket -Revamped the attack system to fix a bugged interaction with volt battery and behemoth's lung -Added a low definition mode to stop crashing -There is now an upper cap on fire rate at 20 -There is now a lower cap on bullet speed at 1 -There is now a lower cap on damage at 1 -Fixed a bug where range was not functioning correctly. Range is now tied to bullet speed. -Rapidfire now grants 2 fire rate instead of 2.5 V0.6 Volcanic update -Added floor 3, molten dungeon! -Added a new boss like no other, Behemoth! -Added 5 new enemy types for molten dungeon -Added 2 new mechanics, lava and boost magma -Added 2 new biomes for molten dungeon V0.5 Shipwreck update -Added a new character, Ava! -Reworked sunken dungeon: ~3 new enemy types and loads of new enemy combinations! ~2 new bosses, the aquageist and the octolord! ~Implemented deep dungeon's preset system into sunken dungeon's algorithm ~The waterling can now teleports around the arena as it attacks ~Massively ramped up the difficulty of the sunken dungeon bosses, with extra health for each boss. ~Reworked the drops visuals ~Added a rare unique room, with 2 variants ~When did squid's body dies, its head now despawns -Behemoth's lung now fires x8 shots instead of x4 V0.41 -Added five new items: traitor's crown, toxic waste, glowfly, behemoth's lung and shrink shroom. -Added a system which means some modifications do not spawn if another is active. The only pair like this so far is toxic waste and vial of anger. -Increased the time the white worms stay vulnerable. V0.4 The deeps update -Reworked deep dungeon: ~3 new enemy types and loads of combinations of different enemies ~Changed the room spawn system to be based on preset sets of enemy pools, instead of one large enemy pool of all enemies on that floor ~A new boss for deep dungeon, the burrower! ~Added two new rare unique combat rooms, one of which introduces a new enemy (not one of the other 3 enemies added in this update) -Added a new character, Hadrian along with his trinket, the smuggler's shovel -Added a rare type of chest that is red, which gives you a trinket. -Added a new trinket to the loot pool, the D8! -Reshuffled the room reward pool so there is a much increased chance of a chest, coins, and a decreased chance of spirit hearts. -Enemies are now more reactive to damage, and can resolve multiple instances of different damage types at the same time faster and more effectively. V0.3 Character update -Added the forgotten, the first character along with the character system -Added trinkets, the first trinket is the D6 (a starting trinket) -Added the room with a single item -Removed treasure chest rooms from the room pool, excluding the second room where they still have a chance to appear. Chests can still be room rewards. -Made the boss have no chance to spawn in the first few rooms, but chance grows faster afterwards. -All items are now found on pedestals V0.22 -Added three new items, blood clot, volt battery and cursed web -Made the first few rooms a bit easier V0.21 companion update -Added companion items -Added 2 new items, companion locket and kinship dragon v0.2 sunken update -Added floor 2, sunken dungeon! -Added 3 new enemies for sunken dungeon -Added the flood and whirlpool hazards for sunken dungeon -Added 1 new boss, the waterling -Added drops and 3 new biomes v0.1 -Beta version
https://scratch.mit.edu/projects/777497365/ Play The OFFICAL Version Here On My Alternate Account, @LostSoulsPuragtory. The version on this page is no longer updated, whereas the other is always getting new content.