Arrow keys or WASD to move. 0 to toggle Editor mode. In Editor, scroll palette with the arrow keys or WASD. Click on a tile to select it. Use keys 1, 2, and 3 to change the layer number. Press E to select the tile under your mouse cursor. Hold space to drag the brush. Press P to toggle pin editor. In pin editor, use 1 to add a pin, x to remove a pin.
If you made the swimming costumes for the Player, please tell me. @griffpatch for tutorial @Scratch7Gaming for code -------------------------------------------------------------------------Update Timeline: v0.1: Added Basic Player Movement(no scrolling yet) v0.2: Scrolling added, cannot stamp a large number of tiles(will lag) v0.3: Only stamps tiles within the viewport(16x13 tiles), no more lag v0.4: Editor added(palette cannot scroll yet) v0.5: Scrollable palette, draggable brush added v0.6 Now can place multiple tiles in each tile cell(Multi-layered Grid List, variable named GMUL used to offset brush to selected layer) v0.7: Added Pin Editor(No collisions yet) v0.8: Added Player Collision, can move twice as fast in Editor v0.9: Tiles can now animate, uses a Palette Grid to hide extra animated tiles and fix dungeon tiles v0.91: Optimized Code v0.92: Elevated Player by 10 pixels(didn't do that earlier) and re-optimized code v1.0: Added Saving and Loading Levels(finally!)