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Improved Lighting Equations

TStsf70•Created December 1, 2022
Improved Lighting Equations
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Instructions

The new lighting equations for TE, allows for color blending from different colored lights and Specular lighting (shiny), these equations simulates realistic lighting rather than just a distance function that was used previously, its very stable so ill apply it for stamps and pen

Description

A lot of the code was derived from Vadik1, cause there aint no way im figuring out color blending (look inside and you’ll see why), the rest is myself, i optimized his lighting code so it looks a lot more complex but its actually faster

Project Details

Project ID770162389
CreatedDecember 1, 2022
Last ModifiedDecember 5, 2022
SharedDecember 2, 2022
Visibilityvisible
CommentsAllowed