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Oh boy time for another model base revison-

MAMarioyoshi23•Created November 28, 2022
Oh boy time for another model base revison-
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Instructions

(Added the cheeks that @Zackandthegang made since i forgot about them-) MY23(V5) is here bois- Changes from V4: - Made the sprite a bit smaller - Changed the look of the eyes to match kirby better and not a FNF character -Made the feet a tiny bit smaller and rounder -Changed the hat a bit -Redid the hands -Removed shading (Might add it back in) Reason for model base revision: I wanted a more "kirby" look for MY23 and the hands were a bit too complicated for me. (This is kinda like a "prototype" because there's a few things i wanna change)

Description

Model base history: V1: @moberryz's model base was the first one i used and was actually used for most of the first couple months of my scratch career V2: @moberry's model base but now with some revisions: the hands are on the body, the feet were changed, and i updated his hat a little, didn't really last as long as V1 tho- V3: My first attempt at a self made model base and it came out pretty nicely, It used a few parts of the last one but the parts were edited, same as V2 it didn't last as long as V1 and maybe a bit shorter than V2. V4/Fnf MY23: This one was actually intended for a FNF style, thus the black eyes and shading, the feet from V3 were also edited to fit kirby's feet better (No, he doesn't wear shoes-) Came out pretty good, but the hands were a bit too complex tbh- V4.1: Just a tiny update to the model, simplified the hands a bit and removed shading i felt that wasn't necessary, and reduced outline thickness. Came out pretty well. V5: The model base your looking at rn, I've redone the eyes to match kirby better, Removed shading (for rn), made the sprite a tiny bit smaller, made the feet a little more rounder, edited the hat, and redid the hands (They could be better tho-, idk why but something feels off-) Overall, it came out pretty smoothly, the hat might get a overhaul tho- Note about the invisible circle: This is used to remove the "costume barrier" (Basically the sprite costume gets cut off a bit if it's too big), the circle is used to remove this by becoming the bigger (Making it to big causes this to not work) image, which causes the circle to get cut out, but because it's invisible, this is not seen. Which removes the barrier and allows you to view you're sprite without it being cut off.

Project Details

Project ID768152805
CreatedNovember 28, 2022
Last ModifiedMay 1, 2024
SharedDecember 12, 2022
Visibilityvisible
CommentsAllowed