I have now made a better(?) Version of my box renderer, which does every shape! It's pretty complicated, but this is basically for it goes: - Takes X and Y measurements - Checks to see if there are any separate bits - Goes to the corner of its measurements - Goes from left to right, checking if It's touching the shape - If it does, Records that in Data as a 1 - If it doesn't, Records it as a 0 - Goes to the corner again, and then Distance to ground+5*-1 pixels down to simulate depth - Moves over one - If the number on the list is a 1, Draw a little dot - If the number on the list is a zero, do nothing - If the x position exceeds x measurement, reset x and bring the dot down by 1 - Complete!
Code | Me Scratch Cat | Scratch Team Artists Changelog V.1.0 - Shared V.2.0 - Now renders whole shape! V.2.9 - Attempted compression to make it faster, failed miserably. Bugs - What are shadow? - Shadow is cast above cat when It should be right below - Too laggy