Play an newer build, without the game: https://scratch.mit.edu/projects/640924077/ CHECK OUT APEX ENGINE HERE: https://scratch.mit.edu/projects/779912253/ Released on February 2022 Free to use engine. Please double click the flag, or your computer shall lag! Controls can be set in the options. ---PATCH NOTES!--- 1.1: Space Jump, Diffusion Beam and map added *I dont know what else happened until 4.6 tbh* 4.6: Aeion has been added, as well as Flash Shift, a Magnetic Shield and Detonator Missiles! 4.7: A few fixes to Aeion items, % counter 4.8: Plasma Beam sprites edited 6.9: Elevators now fix you in their X position when active + S E C R E T 10.0: Upward elevators can now end at any Y position, a few clips fixed, a bug that softlocks your game by triggering two door transitions has been fixed, added Aimlock 11.0: Added new power up for custom games (Chargebuster), revamped charge beam and fixed bug where you constantly fall on downward slopes, optimized map 12.0: Item roulette mode added! 12.1: Fixed bugs - fixed inability to jump in water, ETanks now work in roulette 12.2: If you spawn on top of breakable blocks, they will despawn 12.3: A few small touches on the beam sprites 12.5: Speed Booster revamped, new item "Boost Mirror", speed increases for beams 13.5: Revamp of title screen, credits added, custom keybinds, new escape timer, HUD rework 14.0: A strange new world has been discovered. 14.1: New in game timer added, endgame screen enhanced 14.2: In game timer now stops if you are unable to move (unless you are on an elevator), item collection screen changed, Samus screen added (press arming or aiming key), bugfixes made 14.3: Ridley wants revenge. Be careful when you take off. 14.4: Added descriptions to the status screen. Click on an item to see what it does. 14.5: Fusion mode added! Changes some sound effects, X parasites appear instead of pickups, and damage is doubled! Saving and loading keybinds and options is now avalible. 14.6: Ridley now has a grabbing attack. 14.7: Out of bounds failsafe has been created. 14.8: Giga Blast added, HUD reworked, alternate HUDs available (press 9), finally managed to make a minimap, maps now support different sizes 14.9: Area names added to the map screen 15.0: A few bugfixes, Aeion Saber added, option to disable minimap, frozen enemies now no longer do damage 15.1: Logbook added, foreground added 15.2: Manhunt Mode added. --TAGS-- #metroid #fangame #engine #metroidengine #metroid #nintendo #nintendoswitch #samus #mario #pokemon #metroidprime #games #trending trolled