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AY Defending the Wall 2! (0)

KIking_of_fish•Created November 19, 2022
AY Defending the Wall 2! (0)
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Instructions

[:DESCRIPTION:] Looks like the Cats are trying to break out again. But this time, they've got the Periculum on their side! Because this has happened twice now, we have no choice but to destroy the Cats! Unfortunately, they've taken out all the security. So yeah, big problem. SGM has enlisted the help of a moving wall. Now we must use it to delve deep into our own facility. If it gets destroyed, we'll be completely exposed, and will soon meet our demise as well... [;RULES:] -Make your stuff balanced. OP things will be nerfed and useless things buffed -Most enemies on the Cat side should be Cats(Unless they're bosses) -Most bosses should be Periculum. You can look to the first bosses and a sprite called "Periculum examples" to get their general gist -Other than that you can make any enemies or bosses you want

Description

Sequel to this project: https://scratch.mit.edu/projects/701812718 It has a very different gimmick, in order to keep things fresh. Much closer to Cycles than Goboland. But it's still different from Cycles in a number of ways [:CREDITS:] The entire inspiration: https://scratch.mit.edu/projects/701812718 Yes I know I just credited it Wall Moving Sound: https://scratch.mit.edu/projects/724396240 Jumpsuit Cat Arms: https://scratch.mit.edu/projects/731649483 Original SGM Vector: https://scratch.mit.edu/projects/482460123/ PVZ for explosion sound Terraria for fire sound Music: Metallica - For Whom the Bell Tolls(Instrumental) Some of the Moving Wall's colors: https://scratch.mit.edu/projects/754147091

Project Details

Project ID764455227
CreatedNovember 19, 2022
Last ModifiedDecember 1, 2022
SharedDecember 1, 2022
Visibilityvisible
CommentsAllowed