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AY in the NEW Oddball Mirror Hall [ Remix 8 ]

CRCrokerCode•Created November 17, 2022
AY in the NEW Oddball Mirror Hall [ Remix 8 ]
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ORIGINAL: https://scratch.mit.edu/projects/508114367/ Credit to @-Rex- for the PTE Ultra+. Remember to read the rules and How to Add a Character before remixing! Want to quickly get to the most recent remix? Click here for the remix tree: https://scratch.mit.edu/projects/531244747/remixtree/ ===== About ===== You may have heard of the Sᴄʀᴀᴛᴄʜ υИℓîℳî✞Ǝ∂ Rᴇᴍɪx Rᴇsᴏʀᴛ. Well, this resort had a scene where characters walk through a hall of haunted mirrors called "The Oddball Mirror Hall". This AY is a revamped version of that (and no, this AY is not located in or affiliated with the Sᴄʀᴀᴛᴄʜ υИℓîℳî✞Ǝ∂ Rᴇᴍɪx Rᴇsᴏʀᴛ). This newer hall of haunted mirrors has a redesigned interior as well as wackier mirrors! ===== What's New ===== There are more reflection types than the previous Oddball Mirror Hall, not to mention that the mirrors can also change your color and transparency now! ===== How to Add a Character ===== Want to add a character to this hall of mirrors? Follow these instructions carefully to get them in: 1. Click the green "Remix" button at the top-right corner. 2. Duplicate any of the character sprites (right-click on them in the sprite list). 3. Throw out that dusty old character in all of the costumes (except for "Screen-Cheat") & replace them with your character walking, using the costume names as a guide to what they should be. Make sure their bottom/base is at the center of the costumes! Further guidance can be found inside ZYellow's sprite. 4. Set the "Hello!" custom block to feature your name and the footstep sound set you want. I also recommend you rename the sprite name, too. The descriptions of these sets can be found inside ZYellow's sprite. 5. Test and, if it works out well, add more characters if you want! ===== Rules (don't break them) ===== Only @ZYellow, @Burgnew_On_A_Laptop, @Twin138956Scratch, @Kyle3912Again, and @ScratchTeen9300 (as well as their other accounts) are allowed to break these rules. 1. It is polite and REMIX ETIQUETTE to comment "Remixing..." in the comments before starting a remix, so people know not to accidentally split the remix tree's branches. If you don't intend to make a new remix branch, then don't remix if someone has commented "Remixing...". 2. DO NOT BREAK SCRATCH'S COMMUNITY GUIDELINES!! That means nothing too scary or vulgar & no swear words! 3. Don't add or remove anyone from the breaking rules list without permission! Furthermore, don't delete any of these rules or instructions & don't completely change the project title either! 4. Don't delete or destructively modify anything you didn't make! You are allowed to do this if something breaks any rules or the Community Guidelines or if you need to fix a bug or glitch. 5. DO NOT USE GENERIC QUESTION MARK BOXES INSTEAD OF REFLECTION VARIATIONS. If you do this, then your remix would be guaranteed UNOFFICIAL. 6. Don't make your characters too large, that would make it hard to see. I would suggest scaling your character IN THE COSTUME EDITOR to match the size of the other characters before making your other costumes. 7. I don't recommend adding any singular characters that appear to be 2 separate characters (EG: Mario & Luigi both as 1 character), unless they are stuck together with no feasible way to physically detach them. 8. DO NOT add any custom reflection types, but you can utilize the 5 different style reflection types. 9. Please do not add any custom footstep sounds. You are only allowed to use the footstep sounds provided in the character sprite. 10. Don't delete any music tracks unless they break the Community Guidelines. If you don't want to listen to a certain song or genre, utilize the "audio exemption" functionality to make sure you can't. 11. On the topic of music, please also refer to the Music comment's recommended music limit so that it can't have too much lag from this project.

Project Details

Project ID763559698
CreatedNovember 17, 2022
Last ModifiedNovember 17, 2022
SharedNovember 17, 2022
Visibilityvisible
CommentsAllowed

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