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Vs. Fairy Tomato [UNFINISHED] (Perfect Circle Battle Engine v2)

ANAnimateCode•Created November 17, 2022
Vs. Fairy Tomato [UNFINISHED]  (Perfect Circle Battle Engine v2)
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Instructions

Controls: DON'T PRESS DEF (It doesn't do anything and will softlock you). - Press the Green Flag to Start/Restart!!! - Press the Stop Sign to see the thumbnail!!! - Turn on Turbo Mode to have a Seizure!!1!?1/!!! - ←, →, ↑, & ↓ to move in the Menu and dodge during attacks, X to exit the inventory, & Z to confirm and to charge a super punch (not yet added)!!!!!!111!1! - When you hold Z to punch, the punch will only activate if the gold fist is shaking. Rules: You can only heal flee or defend when it's your turn, but you can attack when it's the opponent's turn by hitting them at the right times. It's like a side-view version of punch out, or like the Mario & Luigi series. You can also risk getting hit for the payoff of a stronger attack by holding down the Super Attack button, which can give you double the amount of damage as normal hits when fully charged.

Description

This is an unfinished concept for a boss battle for a game I want to make using Game Maker. I might continue working on this, but it's highly unlikely. If it's broken it probably means I'm working on it. I remade the Perfect Circle Battle Engine to be better and I'm gonna use it for the game mentioned in the Fairy Tomato project. I made the songs in Beep Box, with little to no song-making experience, so sorry if they suck. I made the sound effects by editing random audio clips that I recorded. Thanks to L3gends_Gam1ng for inspiring me to recreate Perfect Circle Battle. #RPG #Tomato #Fairy #PixelArt #Music #OriginalCharacter #OriginalCreation #Game #Videogame #Mario&Luigi #Inspired #WIP

Project Details

Project ID763454972
CreatedNovember 17, 2022
Last ModifiedMay 10, 2023
SharedMarch 28, 2023
Visibilityvisible
CommentsAllowed