ScratchData LogoScratchData
Back to tracer09's profile

One Night at Heavy's [HARD MODE UPDATE]

TRtracer09•Created November 14, 2022
One Night at Heavy's [HARD MODE UPDATE]
1
1
7 views
View on Scratch

Instructions

By far one of my biggest projects yet. it's basically like fnaf, except you hide from the heavy. Controls are to click the heavy. you can also activate the doors using the left and right keys, but they do nothing. space to reset doors. ___________________________________________ Goal of the game ------------------------------------------------------------------------- Players must survive a night in a building, but the tf2 heavy is out to get you. you must survive against him until 6am. if you get caught with no more exposure, well... how do i phrase this? uhhh basically he gives you the "pootis disease" by saying pootis, and you die from the symptoms. (instadeath, sometimes an infected will become a heavy, thus making the disease spread more.) i added a hard mode ___________________________________________ also there are no cameras i just wanted to put CAM 01 in as a joke. sorry to anyone who thought i'd actually not be a lazy *veemo* and program something impressive for once. MAKING A GAME IS HARD, AIGHT? heavy will come for you every 30-60 seconds, and every 15-30 on hard mode. You wanna play a good fnaf-inspired game? play duck life: workday. the devs actually put in some effort, unlike this game, made by a sleep-deprived 8th grader who's up at 3 in the morning, making dumb stuff on a block coding website, ON HIS SCHOOL LAPTOP. ___________________________________________ HARD MODE ------------------------------------------------------------------------- In hard mode, everything is 2x speed. the speed in which heavy comes after you, and the rate of your exposure goes down by twice the speed. also the time is twice as slow. ALSO IF A MIDDLE HEAVY OCCURS, FIND THE HEAVY THAT IS SPAWNED IN AS FAST AS YOU CAN, IT STARTS TO DRAIN YOUR EXPOSURE INSTANTLY.

Description

Splatoon 2, Nico's Nextbots, and Banjo-Kazooie for the music tf2 for the heavy and sound effects ___________________________________________ Music ------------------------------------------------------------------------- Splatoon 2: #8 regret #14 crush Banjo-Kazooie: Rusty Bucket Bay Game Over Grunty Industries (Technically from banjo-tooie) Nico's Nextbots: Title Screen ___________________________________________ NEW FEATURES ------------------------------------------------------------------------ Hard Mode New victory screen for hard mode Made the middle heavy louder ___________________________________________ DEVLOG ------------------------------------------------------------------------ 11/14/22 7:20 am: development officially began. hard mode was being made 11/14/22 8:20 am: game almost finished. insane mode coming next update. HARDER THAN HARD MODE! 11/14/22 8:31 am: game released. i will work on insane mode in 6th period

Project Details

Project ID761308043
CreatedNovember 14, 2022
Last ModifiedNovember 14, 2022
SharedNovember 14, 2022
Visibilityvisible
CommentsAllowed