By far one of my biggest projects yet. it's basically like fnaf, except you hide from the heavy. ___________________________________________ Goal of the game ------------------------------------------------------------------------- Players must survive a night in a building, but the tf2 heavy is out to get you. you must survive against him until 6am. if you get caught with no more exposure, well... how do i phrase this? uhhh basically he gives you the "pootis disease" by saying pootis, and you die from the symptoms. (instadeath, sometimes an infected will become a heavy, thus making the disease spread more.) ___________________________________________ also there are no cameras i just wanted to put CAM 01 in as a joke. sorry to anyone who thought i'd actually not be a lazy *veemo* and program something impressive for once. MAKING A GAME IS HARD, AIGHT? heavy will come for you every 30-60 seconds. You wanna play a good fnaf-inspired game? play duck life: workday. the devs actually put in some effort, unlike this game, made by a sleep-deprived 8th grader who's up at 3 in the morning, making dumb stuff on a block coding website, ON HIS SCHOOL LAPTOP.
Splatoon 2, Nico's Nextbots, and Banjo-Kazooie for the music tf2 for the heavy and sound effects ___________________________________________ Music ------------------------------------------------------------------------- Splatoon 2: #8 regret #14 crush Banjo-Kazooie: Rusty Bucket Bay Game Over Nico's Nextbots: Title Screen