Hi! I'm changing the magic system :P So now the magic is more centered around elements since I feel like it'd fit better. Here are the elements for each power: Blue Magic(Violet, yeah I like the sound of blue magic more than green magic): Water and Healing/Revival(Hence why Sunfire needed Violet's help, note that blue magic is just controlling pre-existing water, not creating or destroying it) Red Magic(Sunfire): Fire and curses(The reasons that Sunfire has fire in some animation memes and how he was able to curse Violet and Midnight) Monochrome Magic(N/A): Illusions and senses(For example, a fox with this magic could make it look like there is a pie and have it smell like there is a pie without a pie being there. Note the illusion itself wouldn't be physical, it's just making it seem like it is.) Yellow Magic(Topaz): Weather and time(So like controlling the weather and making time go by slightly faster or slightly slower) Also, with each type of magic, the power is kinda tiered in their own categories, so one fox with blue magic could have more or less power than another fox with blue magic, and the same goes for red magic, monochrome magic, and yellow magic There are also common spells any magic type can do, but depending on their tier(for example, levitation is a tier 1 spell, object manipulation is a tier 3 spell, and summoning wings is a tier 1 with extra amount of time for summoning and less cooldown as it gets higher tiered) Also, the tier and type of magic is still passed genetically, with the higher tiers being more recessive than lower tiers, different magic types kinda just becoming random, and magic as a whole being a recessive trait in and of itself. Please ask any questions you have and I'll answer them below :D Q+A: N/A