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Even Faster Rotation Matrices

TStsf70•Created November 4, 2022
Even Faster Rotation Matrices
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Instructions

this one i tested worked and it was able to render a cube easily, it wasn't buggy like the last one and this even uses less math it uses a faster projection script that simultaneously calculates z rotation

Description

aimed mainly for sprite-based engines, and i wont be using quaternions for TS2 due to performance issues, but rather for a separate 3D engine

Project Details

Project ID756061462
CreatedNovember 4, 2022
Last ModifiedNovember 24, 2022
SharedNovember 4, 2022
Visibilityvisible
CommentsAllowed