The unmade (at original time of writing) Bloons Tower Defense 6! There's 50 rounds + simple freeplay at the moment. - How to play Use your money to buy towers and defend your land. You earn money the more bloons you defeat with the towers. If any of the bloons make it to the end you lose health. If you lose all your health you lose. Use the mouse to control the towers. (Some bloons have more health than others! And the stronger the bloons that make it to the end the more health you lose.) See "Notes and Credits" section for more info on the updated features. If you see the message "Clone limit reached!" at the bottom of the screen, it means that there are so many clones on the screen that the game is no longer able to clone bloons to continue the round. To fix this, let some projectiles go off the screen (probably by disabling "Freeze Projectiles")
This project was originally just some additional cheats on top of the original project, but there was a fair amount of duplicated code and inefficient solutions to bugs. Adding the cheats also made it easier to discover bugs by pushing the game to its limits. I've named it 6.1 to reflect these changes. I've changed lots of internal things in the project, such as: - Added cheats (obviously). Press C to show/hide them. They will not show by default. - Added a second map! - Bloon movement is done using My Blocks - Merged most projectile types, all tower types, and all tower previews into a single sprite each. - When bloon spawning fails due to the clone limit, it will display a banner and delay spawning until it's able to, rather than softlocking the game. - Changed projectile spawning to use a queue rather than just variables, fixing the bug where some towers never shoot anything. - All textures that were resized in code are now permanently resized by editing the costumes. - Hover on a tower and press S to sell the tower for half of what you paid for it. - Basic freeplay mode. - Your score will not count toward the global high score if you use any cheats during your session. - I'll add more things here as I do them or think of them. And last but certainly not least, many thanks to fuziionz_gaming and Tommy100 for making this!