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Top-Down Doors v.24m02a

_Z_ZuwQ•Created October 31, 2022
Top-Down Doors v.24m02a
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Instructions

!WARNING! If you are easily scared, this project is not recommended. It contains unsettling imagery, jumpscares, and more. * * * * * * * * * * * * * * DOORS * * * * * * * * * * * * * * Bacon Hair was on his way to a hotel. He was on the elevator to the top floor, when suddenly, it crashed. Now Bacon Hair is stuck on Floor 1. Help him get to another elevator- and mind the monsters. - ~ Avoid monsters. ~ Search the drawers. ~ Hide in closets. ~ Run from monsters. ~ Solve puzzles. ~ Get back to the elevator. - CONTROLS ~ WASD ~ Moves player ~ E ~ If player is near, and mouse is touching, will open and close drawers or closets ~ 1 ~ Uses item in first slot ~ 2 ~ Uses item in second slot - MONSTER GUIDE ~ Rush ~ When the lights flicker, hide in the closet. It comes by. ~ Ambush ~ Same as Rush, but Ambush is faster, and comes back multiple times. ~ Wail ~ An even harder Ambush. This monster is even faster, and sometimes stays at the closet and wails. ~ Silence ~ When you see a purple vignette surrounding the screen, stop moving. This monster will flicker on and off the screen, and can tell when you move. ~ Jack ~ It just scares you and kicks you out of closets, unless...

Description

This game is a top-down recreation of a game called DOORS. Credits: LSPLASH and RediblesQW (original game, called Doors on Roblox) @mocca200 for the death screen (modified by me) @_ZuwQ (me) for obvious reasons. Development began: Oct. 30 Game launched: Nov. 1-2 v.22m10a: Game launch! Only 5 doors as of now. Not randomized. Rush, Ambush, and Wail added. (partial). None can [ded] you yet. Added sounds for most events, save footsteps, lights flickering, and jumpscares. No lobby yet. v.22m11a: Finished Wail. v.22m11b: Tweaked closets, they now act faster. v.22m11c: Removed unneeded scripts, they will be put back later. Added crude thumbnail. v.22m11d: Changed the way thumbnail works. Joined closet sounds. v.22m11e: Fixed Wail. Added closet and drawer to Door 5. Removed states from the game. v.22m11f: ADDED JUMPSCARES AND DEATHS! Added 2 new doors. Edited thumbnail. Readded states differently. Fixed up spawn system. Added ambience. There's a high chance Rush will spawn in your run now. Good luck! v.22m11g: Some very minor fixes. v.22m11h: Some more, less minor fixes. v.22m11i: Fixed spawn system again. v.22m11j: Added Jack and Silence. Added 3 more doors. v.22m11k: Visual revamp. v.23m02a: THE GAME IS NOW FULLY RANDOMISED! You can play up to Door 24, just before the Seek Chase begins. Some notable bugs have been fixed: the double-death bug, the Silence vignette bug, etc. v.23m02b: Tweaked spawning odds and collision slightly. Added 1 new ambient noise. v.23m02c: Added items. Vitamins give you a 15-second speed boost. Hearts do nothing, for now. v.23m02d: Added HP. It can be seen in the top-right corner. Hearts now give 25 HP when used, even when the player is at full HP or above. Jack deals 10 HP of damage, Silence deals 40, and the pseudo-nextbots (Rush, Ambush, Wail) deal enough damage to end your run. Always. v.23m02e: ADDED HIDE! It lives in the closets, and doesn't like it when you stay too long... It deals 40 damage. Get ready for Ambush and Wail to become much, much harder to survive. v.23m02f: Jack no longer deals damage. Added all doors of Floor 1, despite there not yet being any special rooms. Added 2 new rooms. Spawning odds now depend on the door you're on. Rush will almost certainly spawn within the first 10 doors, but almost never after Door 60. Extremely rare Wail events include: Spawned within first 30 doors Didn't spawn within last 30 doors I'm going to try to beat the game after this update- wish me luck. v.23m02g: Small update- you now get a reward screen after reaching Door 100! Entities will no longer spawn there. v.23m02h: Made Rush's spawning odds accurate. Removed 12th room type. v.23m02i: MASSIVE update! Controls changed to WASD. This mostly fixes collision. Visuals revamped! Added Eyes and Screech! Fixed Ambush and Wail! And so much more! Added dark rooms. When a dark room occurs, there is a higher chance that the next room will be dark. Items are rarer. Player HP now can't go above 200. Silence now does 95 damage instead of 40. You now can't enter closets if Hide has kicked you out recently. v.23m03a: Enter Timothy. This little spider deals 5 damage, but will never end your run, even if you have very low health. And Shadow's here too! Fixed some bugs. v.23m03b: Added Glitch, a rare entity that doesn't deal any damage. Fixed bug where Ambush couldn't appear past Door 50 at all. Made Eyes rarer. Silence's vignette is now purple. v.24m02a: First update in almost a year! Slight visual improvements. Running from entities bug was fixed. ~ #ZuwQ #uqzeph #doors #game #games #top-down #justeng

Project Details

Project ID753644422
CreatedOctober 31, 2022
Last ModifiedFebruary 25, 2024
SharedNovember 5, 2022
Visibilityvisible
CommentsAllowed