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Disintegrated - 1.0

ASAspect_GD•Created October 29, 2022
Disintegrated - 1.0
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Instructions

Press flag to start. Press [space] / [up arrow] to jump. Press [v] to show variables, you can choose other level, or setting game timing. Press [z] to switch scroll mode. WASD keys to scroll. Press [b] to set base framerate (240 fps is optimal) In case the project ran a lot of frameskips, you may visit this forked phosphorus: https://turbowarp.org/222288445?fps=60&clones=Infinity which roughly runs at 60 FPS. Physics that were applied to this project: https://www.desmos.com/calculator/z1yjg5cjby to do list: - I had to done the object loader first: https:// docs. google. com/spreadsheets/ d/1ndK6f6S4OFXNwAPNXeu20bLmtJkeUKsAgOvmUjYheKw - better object and clone handler (with more advanced layering and priority system) - full rgb objects (consist of up to four clones for every single object) https://i.imgur.com/cOfNLva.png https://youtu.be/kydLD7vWx88 - clutterfunk and theory of everything level - new modes: mini mode and ufo mode - better effects (or particles) handling systemn

Description

Disintegrated by z0ct3 is an insane 1.0 level.

Project Details

Project ID753103889
CreatedOctober 29, 2022
Last ModifiedOctober 29, 2022
SharedOctober 29, 2022
Visibilityvisible
CommentsAllowed

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