~Game play~ Aim with your cursor. Click or hit the space bar to shoot. Fight off as many enemies as you can before they reach your tower thrice. ~Enemy types~ Normal: 1 hit = 1 kill = 1 point. Red: 2 hits = 1 kill = 2 points. 1 hit briefly stuns a Red enemy. While stunned, a Red enemy is immune. ~Levels~ Level 1: Normal enemies only. 15 points to level up. Level 2: 80% Normal enemies, 20% Red enemies. 15 points to level up. Level 3: 60% Normal enemies, 40% Red enemies. Endless mode. Show what you've got.
Music and sound effects: https://maou.audio/ I may add more enemy types and cannonball upgrades in the future. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is my first time implementing a custom score counter and restart feature in a Scratch project. The project took me a whole weekend, and I don't regret it.