"Fun is Infinite with SEGA Enterprises!" (And moderately buggy in this version) You are Team Red Gus. You have another teammate (Also in red) fighting Team Blue Gus WAD for Movement Q - Summon/Unsummon Stand O- Emote (Press keys 1-0 to select an emote) P - Pose S - Block V - Dodge (I need to find a better keybind for this move) U - Fly/ Stop Flying L - Mount/Unmount Juan Stand Off: E - stabby kicks R - Claw Strike T - Shoot em' up Z - Mech Drill X - Literally 1983 Stand On: E - Ora Rush R - Heavy Punch T - Star Finger Y - th esuck Z - Stand Leap X - Ground Pound C - Meteor Iggy F - Platinum Roar H - Pilot/ Cancel Pilot Space Key: Time Stop (This is merely for testing purposes) 0 - Settings. From there you click the options you want to have in the game. What's New: 1. Additional Moves 2. Status Effects (WIP) 3. New and Improved SFX. (Most of it is currently unused). 4. Custom Stages (The Stages are set that they only appear when the Stage Size is at a certain number. For the current stages at use, that stage size is 600) 5. Barriers 6. Subtitle Engine (Possible) Future Updates: 1. Easier to work with and less code 2. Ledge Grabbing 3. Status Effects Improvement 4. Player that attacks all other players (PlsGimmeT0esSprites wanted that for his game) 5. Code that will theoretically create an infinite amount of dummies. 6. A bunch of other random stupid ideas I won't even bother talking about. Known Bugs: Players 3 and 4 get stuck in the walls. They also turn uside-down when they suffer minor stun damage (When a drill or barrage is used on them) These things will hopefully be fixed in the next version.
Music: Man With The Machine Gun - Final Fantasy 8, Thanks to Riba_Aduraice for putting the song on Scratch Ending Theme - Five Nights at Freddy's 3 Two other songs from other T0es projects (Thanks to T0es and noobyru for the songs) T0es for his base engines and his awesomeness. Other random games for inspiration