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8Chasey's DDR Engine Prototype v1.0

8C8Chasey_Test•Created October 19, 2022
8Chasey's DDR Engine Prototype v1.0
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Instructions

Menu Keybinds: Arrow Keys: Select Space/Enter: Confirm R: Back Game keybinds are customizable. Default Game Keybinds: Left Arrow: Left Down Arrow: Down Up Arrow: Up Right Arrow: Right HOW TO PLAY: - To play, step on the correct corresponding arrow. - If two arrows are on the same lane, step on them both at the same time. - Arrows are judged from best to worst (Regular/Classic/Beginner): Marvelous / Flawless / Pure Perfection! Perfect / Perfect / Perfection! Super / Great / Good! Great / Nice / OK! Good / Good / Close OK / Almost / A Little Off... Miss / Boo / Try Harder! - You can disable MARVELOUS ratings in the Settings. - MARVELOUS, PERFECT, SUPER, or GREAT ratings will raise your Dance Meter and your score. GOOD ratings won't affect them, but your combo will be broken. OK or MISS ratings will drain your Dance Meter and break your combo. - If your Dance Meter runs out, it's not game over yet, but your performance will automatically be counted as a failure. - Arrow Offset was originally planned to help people who are having calibration issues. Right now, it does absolutely nothing. SETTINGS: Arrow Speed: - Increases the speed the arrows will scroll towards the top of the screen. Game Elements: - Full Combo Appeal: Determines if full combo is celebrated at the end or not. - Marvelous Rating: Enables/Disables MARVELOUS rating. - Rating Type: Changes the way ratings are shown. It does not affect the hitbox in any way. - Arrow Direction: Changes the arrow direction, adding some difficulty to your game. - Show Guidelines: Shows/Hides the guidelines. - Note Color: - Vivid: Regular note color. - Classic: Classic DDR vivid color. - Rainbow: Changes depending on timing. - Flat: Note color doesn't change. - Random: Note color is random. - Note: Note color depends on note timing. - Rainbow (1/2): Rainbow, but split into 1/2 sections. - Rainbow (1/4): Rainbow, but split into 1/4 sections. - Seizure: Completely random colors every frame. Don't use this if you are very prone to seizures when playing video games, especially on smart devices. - Transparent: See-through notes with black borders. - Outline: See-through notes with white borders. - Assist: Helps you stay on beat. When Clap is on, a clapping sound will be heard when a note crosses the target. Announcer Settings: - Announcer Type: Changes the announcer's voice. - Announcer Volume: Changes the announcer's volume. Keybinds: - You probably know how this works.

Description

The prototype is finally finished. I may update this in the future. The song in this project is Lesson by DJ by U.T.D. & Friends. Credit to Konami for DDR.

Project Details

Project ID748091976
CreatedOctober 19, 2022
Last ModifiedNovember 7, 2022
SharedNovember 7, 2022
Visibilityvisible
CommentsAllowed