Aliens are trying to get into the town. Defend it or lose it. They're (mostly) resistant to bullets, so it's advised that you use other types of weaponry instead. [RULES]____________________________________ 1: Follow Scratch's Community Guidelines. 2: Don't make any overpowered defenders. 3: Dont make the wall indestructible. 4: If you're going to make an enemy, dont make it overpowered either. 5: Put your defender(s) into the defenders category. 6: Put any enemies you decide to make into the enemies category. 7: Dont just straight up ruin the project. 8: You are not allowed to heal the wall, nor the enemies. [Defenders]__________________________________ Founded: Equipped with a kinda strong fist, and a Gun made out of text. (Dont ask how I got it) Cringegram: equipped with a gun (not made from text) and his special words, "WHAT!!" XXL Basketballware: Equipped with cool fists and can throw an aoe basketball. Also attacks hella fast. Also them balls take a while to explode. [Enemies]___________________________________ Infantry: Weak alien units with 5 health. They walk very slow, so you have about enough time to kill them. They do 10 damage to the wall. Heavy: Minbosses that appear every 5 waves. They have 10 health, and talk half as much damage. They're slow, but the amount of damage they do to the wall compensates for that. Escaper: a bit of a fast one, but with 3 health and low wall damage
i was going to make him go in random locations and be dumb but that would be really Bad considering he could go in the horizon or the wall btw c2a