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Conway's Game of Life

KRKryptykProductions•Created August 28, 2015
Conway's Game of Life
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Instructions

> Play and Pause: start or stop the simulation. > Edit: edit the grid - click a square to change its state > Random: randomly generate a new field. > Step: move through 1 generation. > Export: convert your current grid to a save code. > Import: convert a save code to your grid. > Preset: select and import a pre-made pattern from the list. Number display above Export shows the number of Generations. Press Space to to turn music on or off. I'm considering adding a feature to change the "rule" of the game.

Description

Here I've recreated Conway's Game of Life in Scratch form. Even though it's been done many times, I really like CGoL and this turned out to be a great and fun challenge. Curated Thursday 9/24/15 by @Hemkernator! Thanks for 4000 views! Use this forum topic to share codes or get new ones: https://scratch.mit.edu/discuss/topic/147398/ Credit to... @junebeetle and @Yllie for scripts @-ScratchOs for the Gosper's Glider Gun @Fupicat for the Reverse Explosion @maxkill-and-joekill for Parallel to Parallel @billthefrog and @JamesOuO for the music Information on CGoL: Conway's Game of Life is a cellular automaton created in 1970 by British mathematician John Horton Conway. (What a coincidence. :P) Each cell exists in either the state of Alive (black) or Dead (white). Its state is dependent on its number of neighbors (adjacent cells). Rules to Conway's Game of Life: 1. Any live cell with fewer than two live neighbours dies. 2. Any live cell with two or three live neighbours lives on. 3. Any live cell with more than three live neighbours dies. 4. Any dead cell with exactly three live neighbours come alive. For more info, go to: https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life Or watch this video: https://www.youtube.com/watch?v=CgOcEZinQ2I&feature=share&list=FLwikA_t8e6TSJW-L-lAHkKw

Project Details

Project ID74524028
CreatedAugust 28, 2015
Last ModifiedNovember 7, 2023
SharedAugust 29, 2015
Visibilityvisible
CommentsAllowed