Based on Jens, "Big", a newer version (but more glitchy), made with scratch 1.2.1. This is a remix of MITscratcher's project showing a way to set it up so that the mouse can be off the sliders, after the drag operation is started. Here, I've set up a trap on the Mouse Down and Touching events for each slider. Once that event is triggered, the sliders are activated until the mouse comes back up. The event trap then sets itself up for next time. This technique uses no Forever loops so I have a theory that it uses less program resources (assuming that the Wait Until is more efficient).